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In focus Magazine March 2026 advertise

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Microsoft cuts 4,800 jobs, Xbox division hardest hit 

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Microsoft Cuts 4,800 Jobs, Xbox Division Hit Hardest

Microsoft has announced it will cut 4,800 jobs, roughly 2.1 percent of its global workforce, in a restructuring that hits its Xbox gaming division hardest and reshapes its sales and consulting operations. The move marks one of the most significant shake-ups at the company this year and comes at a time when Microsoft’s stock has struggled against its mega-cap peers. 

Of the total cuts, about 1,600 roles were eliminated immediately, with a further 1,600 expected through the rest of the fiscal year. Combined with layoffs still to come, the gaming division alone will lose roughly 3,200 employees, or about 20 percent of its Xbox workforce, by the end of fiscal 2027. Two-thirds of all the positions being cut sit within Xbox, making this squarely a gaming story as much as a corporate one. 

Asha Sharma, who recently took over as head of Microsoft’s gaming business, described the overhaul in blunt terms in a memo to staff, calling it the biggest restructuring in Xbox’s history. She pointed to the division operating at margins three to ten times lower than comparable platform and publishing businesses, and studios losing 64 cents for every dollar invested. Excluding the Activision Blizzard King acquisition, she noted that Microsoft has spent over 20 billion dollars on content, platform and hardware subsidies over five years, even as annual revenue declined by nearly half a billion dollars in that period. 

As part of the reset, Microsoft will divest up to five gaming studios, including Compulsion Games and Double Fine Productions, both acquired in the 2010s. It is a striking reversal for a company that spent tens of billions building out its gaming ambitions, most notably through its blockbuster Activision Blizzard deal, yet still finds itself unable to close the gap with Sony’s PlayStation and Nintendo. 

The broader context matters here. Microsoft has increasingly leaned towards distributing its games across multiple platforms rather than relying on console exclusives to sell Xbox hardware, a strategic shift that this restructuring seems designed to accelerate. At the same time, rising memory chip prices driven by data centre demand have pushed Microsoft to raise Xbox console prices even as demand for the console itself has softened. 

Beyond gaming, the cuts also touch Microsoft’s commercial division, as the company continues to redirect resources towards artificial intelligence. Chief people officer Amy Coleman told employees that the pace of technological change is faster than at any point in her 27 years at the company, while committing to minimising job losses where possible. Microsoft has pointed out that more than 4,000 employees were redeployed into new roles over the past year, and a voluntary retirement programme allowed thousands more to exit on their own terms. 

For an industry still processing wave after wave of layoffs this year, Microsoft’s move confirms a pattern that is becoming familiar: even the biggest players are recalibrating hard, betting that leaner teams and heavier AI investment are the surer path to growth.